Hi @admin Just to reiterate, for Base-Neo, 95 out of 100 cards still to be implemented for Base-Neo (you’ve already done Smoochum, Slowpoke, Porygon, Dsrk Ivysaur, and Dark Venusaur). 74 out of the 100 are implemented already in Unlimited (I’m counting their identical Pokemon WEB versions). While you are working on implementing the remaining 26, could you please make the 74 you’ve done already in Unlimited available to use in Base-Neo? (69 actually, as you’ve already done Smoochum, Slowpoke, Porygon, Dsrk Ivysaur, and Dark Venusaur in Base-Neo) Side note, the Ivysaur Unnumbered Promo gives you a Game Engine Error when you try to use Leech Seed.
The 26 of 100 from the YAML file that aren’t implemented at all :
Imakuni? (CoroCoro promo)
Hungry Snorlax
Jynx (CoroCoro promo - the one with the Curse counter)
Cubone (CoroCoro promo)
Kangaskhan (Garura Parent/Child promo)
Dragonite (Pokémon Card GB promo)
Giovanni’s Nidoking (CoroCoro promo)
Koga’s Ninja Gym (Trainer - Stadium) (CoroCoro promo)
Exeggutor (Tropical Mega Battle Promo)
Tropical Wind (trainer) (Tropical Mega Battle Promo)
Hama-chan’s Slowking (CoroCoro promo)
Misty’s Treatment (trainer) (CD promo)
Murkrow (Pokémon Card Trainers promo)
Wooper (CoroCoro promo)
Steelix (Pokémon Card Trainers promo)
Dance! Neo Imakuni? (trainer) (CD promo)
Charizard (Premium File 2 promo)
Marill (ANA promo)
Togepi (ANA promo)
Unown R (CoroCoro promo)
Dunsparce (Information Pack promo)
Great Rocket’s Mewtwo (Pokémon Card GB2 promo)
Lugia (Pokémon Card GB2 promo)
Dark Fearow (Pokémon Card GB2 promo)
Bellossom (Information Pack promo)
Shining Mew (CoroCoro promo)

