Japanese Promos Shared Folder

Here are the missing ones:

Hi Linkinboss i noticed another one - the Unnumbered Cyndaquil from Intro Pack Neo. Currently the retreat cost shows 2 on the translated card but it should be 1 as shown below

1 Like

That mistake and many others have been catalogued in the discord server already. Now it’s just a matter of getting the images corrected.

Thanks - could you give me a link to the discord channel for this?

in the #curation channel

1 Like

Hey folks, appreciate the activity here. PM me if you can upload the scans to the production server (more info).

Hi @Linkinboss, any chance you are able to please resume work o n the missing ones?

Hey there! Yes, definitively, sorry for being so absent, the last few months I’ve been working monday-sunday so definitively a bit burned out. But in a couple of weeks I should start having days off again and I can pick up where I left :slight_smile:

2 Likes

Hi @Linkinboss :slight_smile: Gentle reminder to see if youre able to fill in the missing 7 card alterate art scans? @Admin would it be possible to proceed with implementation in Base-Neo without these Alternate art versions? They don’t add anything gameplay wise and are just extra artwork.

Definitively, thanks for the reminder. I’m working today but early next week I’ll do them.

Hi @jamie756, which cards should be legal for Base-Neo format?

@Admin For Base-Neo: All 100 cards in Search: set:unnumbered-promo-cards - TCG ONE - everything on page 1 (100 cards), and not the 4 trainers on Page 2. You can just disregard/not include the missing 7 Alternate arts on page 1 which don’t have images for now

Once they are implemented, I will also give you the full list of those that belong in the sub-formats Base-Fossil, Base-Rocket, Base-Gym, and Rocket-On

@jamie756 would you mind recapping which ones I’m supposed to make/fix? I got my new template going but I’m a bit confused on what’s missing. I know that some of the intro pack and vending series should be in gen 1 template but I’m assuming that’s not the urgent part.

I got to add the illustration but it’s going. I lost track of time now running to work!

The below 7 missing arts:

Brock’s Onix UPC 72 Lt. Surge’s Electabuzz UPC 75 Erika’s Dratini UPC 76 Brock’s Mankey UPC 77 Erika’s Bulbasaur UPC 78 Lt. Surge’s Jolteon UPC 80 Blaine’s Growlithe UPC 81

Cubone (UPC 6) has a typo: “Cubone can 1 Bone marker on it” should be “Cubone can only have 1 Bone marker on it”

Dugtrio (UPC 9) The last sentence on this Dugtrio is weird. All it needs to say, if anything, is that you can’t choose the same Pokémon twice.

Koga’s Ninja Gym (UPC 14) Minor, but Koga’s Ninja Gym should say that you may flip a coin—you aren’t forced to flip and search every turn.

Tropical Wind (UPC 16) There’s something weird happening in the last sentence here. It should just say “both players’ Active Pokémon are now Asleep.”

Hama-chan’s Slowking (UPC 17) was given too much HP. It should only have 70 HP, not 80.

Steelix (UPC 23) Steelix’s Metal Crush should say that “Steelix can’t” or “this Pokémon can’t,” not “you can’t,” since you (the player) aren’t the one being affected. (Relevant because in Japan, this Pokémon was used in a deck where you put a Steelix and an Onix in play, use Metal Crush, then put the Steelix into your hand with the Unown U “UNDO” combo and evolve the benched Onix to attack with it.)

Porygon (UPC 24) It may be a good idea to note that, if the targeted Pokémon already has a color marker on it, you are to remove it and replace it with the new one. The final line about how only 1 color marker can be on a Pokémon at a time could mislead players into believing that they can’t replace it with a different one, which they can.

Dunsparce (UPC 31) it was given too little HP. It should have 40 HP, not 30.

Dark Ivysaur (UPC 32) Your opponent is supposed to choose the benched Pokémon to bring up with Dark Ivysaur’s Vine Pull.

Dark Fearow (UPC 36) Drill Dive should say “During your next turn, Dark Fearow cannot attack nor retreat.” (e.g. you can’t use Fly High attack either)

Bellossom (UPC 37) should have 80 HP, not 70.

Shining Mew (UPC 38) Shining Mew’s second attack, Mystic Fire, should only cost 2 energy (1 Psy 1 Fire), not 3.

Wartortle (UPC 46) Wartortle’s Retreat Cost should be 2, not 1

Squirtle (UPC 48) Squirtle’s HP should be 50, not 40

Quilava (UPC 55) Flamethrower’s attack text mentions Charmeleon, should say Quilava

Cyndaquil (UPC 56) Cyndaquil’s Retreat Cost should only be 1, not 2.

Remoraid (UPC 64) Remoraid should have 50 HP, not 40.

Farfetch’d (UPC 74) should have a retreat cost of 1, not 0

The Gen 1 Promo cards in their proper Gen 1 template would be great too if you can

Also, Dark Haunter Errata that is on TCGOne, should be corrected to have 50 HP

Sorry for the delays I was still getting ahold of the new tech we got going. It shouldn’t make that big of a difference on your end but it’ll save me hundreds of gb in space.

Quick question, do you need me to add the rounded borders or should I keep them square? it’s just one extra step so it’s not a huge deal.

2 Likes

I’m not sure why but I’m having troubles finding this message on my forum page (is it because of the redesign?)

anyways I did porygon today. I know I’m working at a snails’ pace but transitioning from photoshop to indesign took a while and irl stuff just keep happening. I’ll try pick up the pace soon.

I ended up discarding the parenthesis on Porygon attack and replacing the last part as the other attack that puts a coloring counter (Blackstar Promo Smeargle) Has this text to explain the colouring counter.

2 Likes

The rounded borders would be cool :slight_smile:

Hey Linkinboss, just wanted to see how things were coming along :slight_smile: Side note i noticed the Diglett Pokemon Web promo is missing the 20+ in its attack Trip Over. Not sure if you are able to fix that one as well