Hello, I would like to know what criteria are used to calculate the ranking in “career Ranked”. I’ve noticed the top players have only played very few games. They clearly won 3 or 4 games in a row and they never played again. And they will get hundreds of coins for that, which is not fair for those who played a lot of games. I don’t know what other aspects are considered besides victory or defeat itself, but but the number of games should be considered in the future. I clarify that I have thousands of coins, I am not saying this for my benefit, but I saw many other players playing a lot of games and they do not even appear in the top 10 and therefore they will not get rewards. I guess this also happens in Quickplay Ranked.
Excuse my English, I know it’s not very good. Greetings
Yeah, it’s pretty dumb that half of the players in the top 10 played about 5-10 games then called it quits. At the very least the top 10 should be a weekly thing.
Ey guys, just to give my 2 cents, Blason they didn’t “call it quits” they are just abusing the system. Why are then those same people playing quickplay and unranked of the same formats? I would like to propose something like Pokemon Showdown has, I think It’s called decaying or something - basiclly If you don’t play you’re points go down. I agree with FGR on number of games mattering just not make the system too focused on that. When I started playing I was number 1 for like a few weeks, didn’t even notice until some kid told me - what I’m getting at is they should make it so that us jobless/nolife people can’t be in top just because we have more free time. I don’t know about the weekly thing they are already kinda throwing coins at us xD
I advocated for booster boxes here so you have some kind of discount when buying in bulk but I’m so much happier with this (still would like to see BB though ).
Ranked is still in beta and I believe decay is planned so hopefully that change will be implemented in a update for ranked mode along with things like rewards for quickplay ranked top 10